> For the complete documentation index, see [llms.txt](https://docs.enercalc.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.enercalc.com/e3d-user-manual/interface/toc175916526/toc161393790/toc161393846.md).

# Render Options

How to control surface shading and rendering percentages for members, shells, and bricks.

View > Render Options prompts you with the following dialog.

![](https://560001759-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FWNe8U6EBBBdUJHdb2X9G%2Fuploads%2Fgit-blob-5c35e01bf3148b3a213db0779569bb033c374075%2FFASTFR~1_img66.png?alt=media)

It allows you to turn on or off the shading of the surfaces of members, shells and bricks as though they were illuminated from multiple light sources. It provides a way for you to realistically visualize the image of the model. For shells, you have the option to render thickness as well as surface.

You have the option to apply different rendering percentages to different elements. Enter 100% for full rendering, 0% for no rendering, and anything in-between for partial rendering. The partial rendering (e.g. 50-80%) may be useful in identifying connectivity of elements to nodes.

{% hint style="info" %}
Note: *Rendering a model can be expensive in terms of memory and time usage by the program. You should turn off the rendering when it is not necessary.*
{% endhint %}


---

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